๐ŸŸข CATEGORY A (5โ€“8 Years)

Focus

Simple animations and storytelling

Coding Skills

Motion blocks, Sounds, Speech bubbles, Scene changes

๐Ÿ’ก Project Ideas:

  • Turn Off the Tap animation
  • Watering Plants Story
  • A Day Without Water
  • Save Water at Home animation
  • Water Drop Adventure

๐ŸŽฏ Learning Goal:

  • Understand basic water-saving habits.
๐ŸŸก CATEGORY B (9โ€“10 Years)

Focus

Simple interactive games and quizzes

Coding Skills

Variables, Loops, Basic scoring systems, Simple conditions

๐Ÿ’ก Project Ideas:

  • Water-Saving Challenge Game
  • Fix the Leaking Pipes Game
  • Water Conservation Quiz
  • Catch the Raindrops Game
  • Clean River Adventure

๐ŸŽฏ Learning Goal:

  • Understand how daily actions affect water usage.
๐Ÿ”ต CATEGORY C (11โ€“12 Years)

Focus

Interactive learning experiences

Coding Skills

Variables, Broadcast messages, Multiple scenes, Interactive buttons

๐Ÿ’ก Project Ideas:

  • Water Cycle Interactive Model
  • River Cleanup Mission
  • Water Pollution Awareness Game
  • Water Conservation Challenge
  • Interactive Water Journey

๐ŸŽฏ Learning Goal:

  • Explore scientific concepts related to water.
๐ŸŸฃ CATEGORY D (13โ€“14 Years)

Focus

Educational simulations and strategy games

Coding Skills

Advanced variables, Lists, Clones, Multi-level systems

๐Ÿ’ก Project Ideas:

  • Rainwater Harvesting Simulator
  • Water Management City Game
  • Drought Survival Challenge
  • Save the Lake Strategy Game
  • Community Water Planner

๐ŸŽฏ Learning Goal:

  • Understand sustainable water management.
๐Ÿ”ด CATEGORY E (15โ€“18 Years)

Focus

Advanced simulations and social-impact projects

Coding Skills

Complex logic systems, Advanced simulations, Decision-making models, Multiple outcomes and scenarios

๐Ÿ’ก Project Ideas:

  • Global Water Crisis Simulation
  • Smart Water Distribution System
  • Sustainable City Water Manager
  • Water Footprint Calculator
  • Climate Change & Water Resources Simulator

๐ŸŽฏ Learning Goal:

  • Analyze global water challenges and propose solutions.

๐ŸŒŸ General Rules for All Categories

  • Project must be made in Scratch
  • Must clearly show a Superhero solving a real problem
  • Can be Game / Animation / Story
  • Must include student's name in project
  • Maximum duration (if animation): 3โ€“5 minutes

๐Ÿ† Awards & Prizes

๐Ÿฅ‡ Trophy for Winner in Each Category

๐Ÿ“œ Participation Certificate for Everyone

๐Ÿ… Special Awards

In addition to the Trophy, projects will be considered in each category for Gold Medals as:

๐Ÿ’ง Best Water Conservation Project Award

๐ŸŒ Best Environmental Awareness Award

๐ŸŽฎ Best Game Design Award

๐Ÿ’ป Best Coding Logic Award

๐ŸŽจ Most Creative Project Award

โญ Jury Special Mention Award

๐Ÿ† Judging Rubrics

๐ŸŸข Category A (5โ€“8 Years)

CriteriaMarks
Creativity & Imagination30
Theme Understanding25
Animation & Storytelling20
Presentation15
Sound & Visual Appeal10

๐ŸŸก Category B (9โ€“10 Years)

CriteriaMarks
Creativity25
Coding Logic25
Interactivity20
Theme Relevance20
Presentation10

๐Ÿ”ต Category C (11โ€“12 Years)

CriteriaMarks
Innovation20
Coding Complexity30
User Experience20
Educational Value15
Design & Presentation15

๐ŸŸฃ Category D (13โ€“14 Years)

CriteriaMarks
Originality20
Advanced Coding30
Gameplay/Simulation Design20
Problem Solving15
Presentation15

๐Ÿ”ด Category E (15โ€“18 Years)

CriteriaMarks
Innovation & Impact25
Advanced Programming30
User Experience15
Real-World Relevance15
Creativity & Presentation15